Oshkosh Public Library

So, you want to be a comic book artist?, the ultimate guide on how to break into comics!, Philip Amara

Label
So, you want to be a comic book artist?, the ultimate guide on how to break into comics!, Philip Amara
Language
eng
Index
index present
Literary Form
non fiction
Main title
So, you want to be a comic book artist?
Nature of contents
bibliography
Oclc number
769818932
Responsibility statement
Philip Amara
Sub title
the ultimate guide on how to break into comics!
Summary
Presents a step-by-step guide to creating, publishing and marketing comic books, including developing compelling characters, approaching publishers, and adapting storylines for video games and movies
Table Of Contents
So, You Want to Be a Comic Book Artist? -- Starting a Studio and the Tools of the Trade -- Draw, Partner! Illustration Tips and Tricks -- Character Creation: From Superheroes to Villains -- Creating Stellar Stories: Comic Book Scripts -- Layout: Putting It All Together -- Copy-Shop Comics -- Self-Promotion: Getting Publicity for Your Work -- Portfolios: Submitting Your Comics to Publishers -- Beyond Comic Books: Hollywood Directing to Video Game Designing -- Resources: Recommended Industry Info -- Essential Comic Book Terminology
Target audience
juvenile
Classification
Mapped to

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